<?xml version="1.0" encoding="utf-8" ?> <rss version="2.0" xmlns:opensearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"> <channel> <title> <![CDATA[Home | UMDC Learning and Information Center Search for 'an:16412']]> </title> <link> /cgi-bin/koha/opac-search.pl?q=ccl=an%3A16412&#38;sort_by=relevance&#38;format=rss </link> <atom:link rel="self" type="application/rss+xml" href="/cgi-bin/koha/opac-search.pl?q=ccl=an%3A16412&#38;sort_by=relevance&#38;format=rss"/> <description> <![CDATA[ Search results for 'an:16412' at Home | UMDC Learning and Information Center]]> </description> <opensearch:totalResults>2</opensearch:totalResults> <opensearch:startIndex>0</opensearch:startIndex> <opensearch:itemsPerPage>50</opensearch:itemsPerPage> <atom:link rel="search" type="application/opensearchdescription+xml" href="/cgi-bin/koha/opac-search.pl?q=ccl=an%3A16412&#38;sort_by=relevance&#38;format=opensearchdescription"/> <opensearch:Query role="request" searchTerms="q%3Dccl%3Dan%253A16412" startPage="" /> <item> <title> College science, technology and society/ </title> <dc:identifier>ISBN:971232866x</dc:identifier> <link>/cgi-bin/koha/opac-detail.pl?biblionumber=5298</link> <description> <![CDATA[ <p> By Borbon, Veronica L..<br /> Manila: Rex Book Store, 2000 .<br /> v, 323 pages ; , Includes bibliographical references 23 cm..<br /> 971232866x </p> ]]> <![CDATA[ <p> <a href="/cgi-bin/koha/opac-reserve.pl?biblionumber=5298">Place hold on <em>College science, technology and society/</em></a> </p> ]]> </description> <guid>/cgi-bin/koha/opac-detail.pl?biblionumber=5298</guid> </item> <item> <title> Immersive virtual reality increases liking but not learning with a science simulation and generative learning strategies promote learning in immersive virtual reality / </title> <dc:identifier>ISBN:</dc:identifier> <link>/cgi-bin/koha/opac-detail.pl?biblionumber=20643</link> <description> <![CDATA[ <p> By Makransky, Guido..<br /> Washington; American Psychological Association,. 2021 .<br /> volume 113, pages 719-735, </p> ]]> <![CDATA[ <p> <a href="/cgi-bin/koha/opac-reserve.pl?biblionumber=20643">Place hold on <em>Immersive virtual reality increases liking but not learning with a science simulation and generative learning strategies promote learning in immersive virtual reality /</em></a> </p> ]]> </description> <guid>/cgi-bin/koha/opac-detail.pl?biblionumber=20643</guid> </item> </channel> </rss>
